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workingpartset.h
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1 // File: workingpartset.h
3 // Description: Class to hold a working set of partitions of the page
4 // during construction of text/image regions.
5 // Author: Ray Smith
6 // Created: Tue Ocr 28 17:21:01 PDT 2008
7 //
8 // (C) Copyright 2008, Google Inc.
9 // Licensed under the Apache License, Version 2.0 (the "License");
10 // you may not use this file except in compliance with the License.
11 // You may obtain a copy of the License at
12 // http://www.apache.org/licenses/LICENSE-2.0
13 // Unless required by applicable law or agreed to in writing, software
14 // distributed under the License is distributed on an "AS IS" BASIS,
15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 // See the License for the specific language governing permissions and
17 // limitations under the License.
18 //
20 
21 #ifndef TESSERACT_TEXTORD_WORKINGPARSET_H__
22 #define TESSERACT_TEXTORD_WORKINGPARSET_H__
23 
24 #include "blobbox.h" // For TO_BLOCK_LIST and BLOCK_LIST.
25 #include "colpartition.h" // For ColPartition_LIST.
26 
27 namespace tesseract {
28 
29 // WorkingPartSet holds a working set of ColPartitions during transformation
30 // from the grid-based storage to regions in logical reading order, and is
31 // therefore only used during construction of the regions.
32 class WorkingPartSet : public ELIST_LINK {
33  public:
35  }
37  : column_(column), latest_part_(NULL), part_it_(&part_set_) {
38  }
39 
40  // Simple accessors.
41  ColPartition* column() const {
42  return column_;
43  }
44  void set_column(ColPartition* col) {
45  column_ = col;
46  }
47 
48  // Add the partition to this WorkingPartSet. Partitions are generally
49  // stored in the order in which they are received, but if the partition
50  // has a SingletonPartner, make sure that it stays with its partner.
51  void AddPartition(ColPartition* part);
52 
53  // Make blocks out of any partitions in this WorkingPartSet, and append
54  // them to the end of the blocks list. bleft, tright and resolution give
55  // the bounds and resolution of the source image, so that blocks can be
56  // made to fit in the bounds.
57  // All ColPartitions go in the used_parts list, as they need to be kept
58  // around, but are no longer needed.
59  void ExtractCompletedBlocks(const ICOORD& bleft, const ICOORD& tright,
60  int resolution, ColPartition_LIST* used_parts,
61  BLOCK_LIST* blocks, TO_BLOCK_LIST* to_blocks);
62 
63  // Insert the given blocks at the front of the completed_blocks_ list so
64  // they can be kept in the correct reading order.
65  void InsertCompletedBlocks(BLOCK_LIST* blocks, TO_BLOCK_LIST* to_blocks);
66 
67  private:
68  // Convert the part_set_ into blocks, starting a new block at a break
69  // in partnerships, or a change in linespacing (for text).
70  void MakeBlocks(const ICOORD& bleft, const ICOORD& tright, int resolution,
71  ColPartition_LIST* used_parts);
72 
73  // The column that this working set applies to. Used by the caller.
74  ColPartition* column_;
75  // The most recently added partition.
76  ColPartition* latest_part_;
77  // All the partitions in the block that is currently under construction.
78  ColPartition_LIST part_set_;
79  // Iteratorn on part_set_ pointing to the most recent addition.
80  ColPartition_IT part_it_;
81  // The blocks that have been made so far and belong before the current block.
82  BLOCK_LIST completed_blocks_;
83  TO_BLOCK_LIST to_blocks_;
84 };
85 
86 ELISTIZEH(WorkingPartSet)
87 
88 } // namespace tesseract.
89 
90 #endif // TESSERACT_TEXTORD_WORKINGPARSET_H__
91 
ELISTIZEH(AmbigSpec)
void InsertCompletedBlocks(BLOCK_LIST *blocks, TO_BLOCK_LIST *to_blocks)
void set_column(ColPartition *col)
integer coordinate
Definition: points.h:30
void ExtractCompletedBlocks(const ICOORD &bleft, const ICOORD &tright, int resolution, ColPartition_LIST *used_parts, BLOCK_LIST *blocks, TO_BLOCK_LIST *to_blocks)
#define NULL
Definition: host.h:144
WorkingPartSet(ColPartition *column)
ColPartition * column() const
void AddPartition(ColPartition *part)