19 #ifndef TESSERACT_LSTM_FULLYCONNECTED_H_ 20 #define TESSERACT_LSTM_FULLYCONNECTED_H_ 73 int RemapOutputs(
int old_no,
const std::vector<int>& code_map)
override;
109 void Update(
float learning_rate,
float momentum,
float adam_beta,
110 int num_samples)
override;
115 double* changed)
const;
136 #endif // TESSERACT_LSTM_FULLYCONNECTED_H_ virtual void SetEnableTraining(TrainingState state)
virtual int InitWeights(float range, TRand *randomizer)
virtual ~FullyConnected()
virtual bool Backward(bool debug, const NetworkIO &fwd_deltas, NetworkScratch *scratch, NetworkIO *back_deltas)
virtual StaticShape OutputShape(const StaticShape &input_shape) const
void BackwardTimeStep(const NetworkIO &fwd_deltas, int t, double *curr_errors, TransposedArray *errors_t, double *backprop)
virtual void ConvertToInt()
void ForwardTimeStep(const double *d_input, const inT8 *i_input, int t, double *output_line)
void add_str_int(const char *str, int number)
virtual void CountAlternators(const Network &other, double *same, double *changed) const
void FinishBackward(const TransposedArray &errors_t)
void ChangeType(NetworkType type)
virtual bool Serialize(TFile *fp) const
const STRING & name() const
int RemapOutputs(int old_no, const std::vector< int > &code_map) override
virtual bool DeSerialize(TFile *fp)
void SetupForward(const NetworkIO &input, const TransposedArray *input_transpose)
virtual void Forward(bool debug, const NetworkIO &input, const TransposedArray *input_transpose, NetworkScratch *scratch, NetworkIO *output)
void Update(float learning_rate, float momentum, float adam_beta, int num_samples) override
virtual void DebugWeights()
virtual STRING spec() const
FullyConnected(const STRING &name, int ni, int no, NetworkType type)
const TransposedArray * external_source_
TransposedArray source_t_