tesseract v5.3.3.20231005
tabvector.h
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1
2// File: tabvector.h
3// Description: Class to hold a near-vertical vector representing a tab-stop.
4// Author: Ray Smith
5//
6// (C) Copyright 2008, Google Inc.
7// Licensed under the Apache License, Version 2.0 (the "License");
8// you may not use this file except in compliance with the License.
9// You may obtain a copy of the License at
10// http://www.apache.org/licenses/LICENSE-2.0
11// Unless required by applicable law or agreed to in writing, software
12// distributed under the License is distributed on an "AS IS" BASIS,
13// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14// See the License for the specific language governing permissions and
15// limitations under the License.
16//
18
19#ifndef TESSERACT_TEXTORD_TABVECTOR_H_
20#define TESSERACT_TEXTORD_TABVECTOR_H_
21
22#include "bbgrid.h"
23#include "blobgrid.h"
24#include "clst.h"
25#include "elst.h"
26#include "elst2.h"
27#include "rect.h"
28
29#include <algorithm>
30
31class BLOBNBOX;
32class ScrollView;
33
34namespace tesseract {
35
38
39// The alignment type that a tab vector represents.
40// Keep this enum synced with kAlignmentNames in tabvector.cpp.
49};
50
51// Forward declarations. The classes use their own list types, so we
52// need to make the list types first.
53class TabFind;
54class TabVector;
55class TabConstraint;
56
57ELIST2IZEH(TabVector)
58CLISTIZEH(TabVector)
59ELISTIZEH(TabConstraint)
60
61// TabConstraint is a totally self-contained class to maintain
62// a list of [min,max] constraints, each referring to a TabVector.
63// The constraints are manipulated through static methods that act
64// on a list of constraints. The list itself is cooperatively owned
65// by the TabVectors of the constraints on the list and managed
66// by implicit reference counting via the elements of the list.
67class TabConstraint : public ELIST_LINK {
68public:
69 // This empty constructor is here only so that the class can be ELISTIZED.
70 // TODO(rays) change deep_copy in elst.h line 955 to take a callback copier
71 // and eliminate CLASSNAME##_copier.
72 TabConstraint() = default;
73
74 // Create a constraint for the top or bottom of this TabVector.
75 static void CreateConstraint(TabVector *vector, bool is_top);
76
77 // Test to see if the constraints are compatible enough to merge.
78 static bool CompatibleConstraints(TabConstraint_LIST *list1, TabConstraint_LIST *list2);
79
80 // Merge the lists of constraints and update the TabVector pointers.
81 // The second list is deleted.
82 static void MergeConstraints(TabConstraint_LIST *list1, TabConstraint_LIST *list2);
83
84 // Set all the tops and bottoms as appropriate to a mean of the
85 // constrained range. Delete all the constraints and list.
86 static void ApplyConstraints(TabConstraint_LIST *constraints);
87
88private:
89 TabConstraint(TabVector *vector, bool is_top);
90
91 // Get the max of the mins and the min of the maxes.
92 static void GetConstraints(TabConstraint_LIST *constraints, int *y_min, int *y_max);
93
94 // The TabVector this constraint applies to.
95 TabVector *vector_;
96 // If true then we refer to the top of the vector_.
97 bool is_top_;
98 // The allowed range of this vector_.
99 int y_min_;
100 int y_max_;
101};
102
103// Class to hold information about a single vector
104// that represents a tab stop or a rule line.
105class TabVector : public ELIST2_LINK {
106public:
107 // TODO(rays) fix this in elst.h line 1076, where it should use the
108 // copy constructor instead of operator=.
109 TabVector() = default;
110 ~TabVector() = default;
111
112 // Public factory to build a TabVector from a list of boxes.
113 // The TabVector will be of the given alignment type.
114 // The input vertical vector is used in fitting, and the output
115 // vertical_x, vertical_y have the resulting line vector added to them
116 // if the alignment is not ragged.
117 // The extended_start_y and extended_end_y are the maximum possible
118 // extension to the line segment that can be used to align with others.
119 // The input CLIST of BLOBNBOX good_points is consumed and taken over.
120 static TabVector *FitVector(TabAlignment alignment, ICOORD vertical, int extended_start_y,
121 int extended_end_y, BLOBNBOX_CLIST *good_points, int *vertical_x,
122 int *vertical_y);
123
124 // Build a ragged TabVector by copying another's direction, shifting it
125 // to match the given blob, and making its initial extent the height
126 // of the blob, but its extended bounds from the bounds of the original.
127 TabVector(const TabVector &src, TabAlignment alignment, const ICOORD &vertical_skew,
128 BLOBNBOX *blob);
129
130 // Copies basic attributes of a tab vector for simple operations.
131 // Copies things such startpt, endpt, range, width.
132 // Does not copy things such as partners, boxes, or constraints.
133 // This is useful if you only need vector information for processing, such
134 // as in the table detection code.
135 TabVector *ShallowCopy() const;
136
137 // Simple accessors.
138 const ICOORD &startpt() const {
139 return startpt_;
140 }
141 const ICOORD &endpt() const {
142 return endpt_;
143 }
144 int extended_ymax() const {
145 return extended_ymax_;
146 }
147 int extended_ymin() const {
148 return extended_ymin_;
149 }
150 int sort_key() const {
151 return sort_key_;
152 }
153 int mean_width() const {
154 return mean_width_;
155 }
156 void set_top_constraints(TabConstraint_LIST *constraints) {
157 top_constraints_ = constraints;
158 }
159 void set_bottom_constraints(TabConstraint_LIST *constraints) {
160 bottom_constraints_ = constraints;
161 }
162 TabVector_CLIST *partners() {
163 return &partners_;
164 }
165 void set_startpt(const ICOORD &start) {
166 startpt_ = start;
167 }
168 void set_endpt(const ICOORD &end) {
169 endpt_ = end;
170 }
172 return intersects_other_lines_;
173 }
175 intersects_other_lines_ = value;
176 }
177
178 // Inline quasi-accessors that require some computation.
179
180 // Compute the x coordinate at the given y coordinate.
181 int XAtY(int y) const {
182 int height = endpt_.y() - startpt_.y();
183 if (height != 0) {
184 return (y - startpt_.y()) * (endpt_.x() - startpt_.x()) / height + startpt_.x();
185 } else {
186 return startpt_.x();
187 }
188 }
189
190 // Compute the vertical overlap with the other TabVector.
191 int VOverlap(const TabVector &other) const {
192 return std::min(other.endpt_.y(), endpt_.y()) - std::max(other.startpt_.y(), startpt_.y());
193 }
194 // Compute the vertical overlap with the given y bounds.
195 int VOverlap(int top_y, int bottom_y) const {
196 return std::min(top_y, static_cast<int>(endpt_.y())) -
197 std::max(bottom_y, static_cast<int>(startpt_.y()));
198 }
199 // Compute the extended vertical overlap with the given y bounds.
200 int ExtendedOverlap(int top_y, int bottom_y) const {
201 return std::min(top_y, extended_ymax_) - std::max(bottom_y, extended_ymin_);
202 }
203
204 // Return true if this is a left tab stop, either aligned, or ragged.
205 bool IsLeftTab() const {
206 return alignment_ == TA_LEFT_ALIGNED || alignment_ == TA_LEFT_RAGGED;
207 }
208 // Return true if this is a right tab stop, either aligned, or ragged.
209 bool IsRightTab() const {
210 return alignment_ == TA_RIGHT_ALIGNED || alignment_ == TA_RIGHT_RAGGED;
211 }
212 // Return true if this is a separator.
213 bool IsSeparator() const {
214 return alignment_ == TA_SEPARATOR;
215 }
216 // Return true if this is a center aligned tab stop.
217 bool IsCenterTab() const {
218 return alignment_ == TA_CENTER_JUSTIFIED;
219 }
220 // Return true if this is a ragged tab top, either left or right.
221 bool IsRagged() const {
222 return alignment_ == TA_LEFT_RAGGED || alignment_ == TA_RIGHT_RAGGED;
223 }
224
225 // Return true if this vector is to the left of the other in terms
226 // of sort_key_.
227 bool IsLeftOf(const TabVector &other) const {
228 return sort_key_ < other.sort_key_;
229 }
230
231 // Return true if the vector has no partners.
232 bool Partnerless() {
233 return partners_.empty();
234 }
235
236 // Return the number of tab boxes in this vector.
237 int BoxCount() {
238 return boxes_.length();
239 }
240
241 // Lock the vector from refits by clearing the boxes_ list.
242 void Freeze() {
243 boxes_.shallow_clear();
244 }
245
246 // Flip x and y on the ends so a vector can be created from flipped input.
247 void XYFlip() {
248 int x = startpt_.y();
249 startpt_.set_y(startpt_.x());
250 startpt_.set_x(x);
251 x = endpt_.y();
252 endpt_.set_y(endpt_.x());
253 endpt_.set_x(x);
254 }
255
256 // Reflect the tab vector in the y-axis.
258 startpt_.set_x(-startpt_.x());
259 endpt_.set_x(-endpt_.x());
260 sort_key_ = -sort_key_;
261 if (alignment_ == TA_LEFT_ALIGNED) {
262 alignment_ = TA_RIGHT_ALIGNED;
263 } else if (alignment_ == TA_RIGHT_ALIGNED) {
264 alignment_ = TA_LEFT_ALIGNED;
265 }
266 if (alignment_ == TA_LEFT_RAGGED) {
267 alignment_ = TA_RIGHT_RAGGED;
268 } else if (alignment_ == TA_RIGHT_RAGGED) {
269 alignment_ = TA_LEFT_RAGGED;
270 }
271 }
272
273 // Separate function to compute the sort key for a given coordinate pair.
274 static int SortKey(const ICOORD &vertical, int x, int y) {
275 ICOORD pt(x, y);
276 return pt * vertical;
277 }
278
279 // Return the x at the given y for the given sort key.
280 static int XAtY(const ICOORD &vertical, int sort_key, int y) {
281 if (vertical.y() != 0) {
282 return (vertical.x() * y + sort_key) / vertical.y();
283 } else {
284 return sort_key;
285 }
286 }
287
288 // Sort function for E2LIST::sort to sort by sort_key_.
289 static int SortVectorsByKey(const void *v1, const void *v2) {
290 const TabVector *tv1 = *static_cast<const TabVector *const *>(v1);
291 const TabVector *tv2 = *static_cast<const TabVector *const *>(v2);
292 return tv1->sort_key_ - tv2->sort_key_;
293 }
294
295 // More complex members.
296
297 // Extend this vector to include the supplied blob if it doesn't
298 // already have it.
299 void ExtendToBox(BLOBNBOX *blob);
300
301 // Set the ycoord of the start and move the xcoord to match.
302 void SetYStart(int start_y);
303 // Set the ycoord of the end and move the xcoord to match.
304 void SetYEnd(int end_y);
305
306 // Rotate the ends by the given vector.
307 void Rotate(const FCOORD &rotation);
308
309 // Setup the initial constraints, being the limits of
310 // the vector and the extended ends.
311 void SetupConstraints();
312
313 // Setup the constraints between the partners of this TabVector.
315
316 // Setup the constraints between this and its partner.
317 void SetupPartnerConstraints(TabVector *partner);
318
319 // Use the constraints to modify the top and bottom.
320 void ApplyConstraints();
321
322 // Merge close tab vectors of the same side that overlap.
323 static void MergeSimilarTabVectors(const ICOORD &vertical, TabVector_LIST *vectors,
324 BlobGrid *grid);
325
326 // Return true if this vector is the same side, overlaps, and close
327 // enough to the other to be merged.
328 bool SimilarTo(const ICOORD &vertical, const TabVector &other, BlobGrid *grid) const;
329
330 // Eat the other TabVector into this and delete it.
331 void MergeWith(const ICOORD &vertical, TabVector *other);
332
333 // Add a new element to the list of partner TabVectors.
334 // Partners must be added in order of increasing y coordinate of the text line
335 // that makes them partners.
336 // Groups of identical partners are merged into one.
337 void AddPartner(TabVector *partner);
338
339 // Return true if other is a partner of this.
340 bool IsAPartner(const TabVector *other);
341
342 // Print basic information about this tab vector.
343 void Print(const char *prefix);
344
345 // Print basic information about this tab vector and every box in it.
346 void Debug(const char *prefix);
347
348 // Draw this tabvector in place in the given window.
349 void Display(ScrollView *tab_win);
350
351 // Refit the line and/or re-evaluate the vector if the dirty flags are set.
352 void FitAndEvaluateIfNeeded(const ICOORD &vertical, TabFind *finder);
353
354 // Evaluate the vector in terms of coverage of its length by good-looking
355 // box edges. A good looking box is one where its nearest neighbour on the
356 // inside is nearer than half the distance its nearest neighbour on the
357 // outside of the putative column. Bad boxes are removed from the line.
358 // A second pass then further filters boxes by requiring that the gutter
359 // width be a minimum fraction of the mean gutter along the line.
360 void Evaluate(const ICOORD &vertical, TabFind *finder);
361
362 // (Re)Fit a line to the stored points. Returns false if the line
363 // is degenerate. Although the TabVector code mostly doesn't care about the
364 // direction of lines, XAtY would give silly results for a horizontal line.
365 // The class is mostly aimed at use for vertical lines representing
366 // horizontal tab stops.
367 bool Fit(ICOORD vertical, bool force_parallel);
368
369 // Return the partner of this TabVector if the vector qualifies as
370 // being a vertical text line, otherwise nullptr.
372
373 // Return the matching tabvector if there is exactly one partner, or
374 // nullptr otherwise. This can be used after matching is done, eg. by
375 // VerticalTextlinePartner(), without checking if the line is vertical.
377
378private:
379 // Constructor is private as the static factory is the external way
380 // to build a TabVector.
381 TabVector(int extended_ymin, int extended_ymax, TabAlignment alignment, BLOBNBOX_CLIST *boxes);
382
383 // Delete this, but first, repoint all the partners to point to
384 // replacement. If replacement is nullptr, then partner relationships
385 // are removed.
386 void Delete(TabVector *replacement);
387
388private:
389 // The bottom of the tab line.
390 ICOORD startpt_;
391 // The top of the tab line.
392 ICOORD endpt_;
393 // The lowest y that the vector might extend to.
394 int extended_ymin_ = 0;
395 // The highest y that the vector might extend to.
396 int extended_ymax_ = 0;
397 // Perpendicular distance of vector from a given vertical for sorting.
398 int sort_key_ = 0;
399 // Result of Evaluate 0-100. Coverage of line with good boxes.
400 int percent_score_ = 0;
401 // The mean width of the blobs. Meaningful only for separator lines.
402 int mean_width_ = 0;
403 // True if the boxes_ list has been modified, so a refit is needed.
404 bool needs_refit_ = false;
405 // True if a fit has been done, so re-evaluation is needed.
406 bool needs_evaluation_ = false;
407 // True if a separator line intersects at least 2 other lines.
408 bool intersects_other_lines_ = false;
409 // The type of this TabVector.
410 TabAlignment alignment_ = TA_LEFT_ALIGNED;
411 // The list of boxes whose edges are aligned at this TabVector.
412 BLOBNBOX_CLIST boxes_;
413 // List of TabVectors that have a connection with this via a text line.
414 TabVector_CLIST partners_;
415 // Constraints used to resolve the exact location of the top and bottom
416 // of the tab line.
417 TabConstraint_LIST *top_constraints_ = nullptr;
418 TabConstraint_LIST *bottom_constraints_ = nullptr;
419};
420
421} // namespace tesseract.
422
423#endif // TESSERACT_TEXTORD_TABVECTOR_H_
#define ELISTIZEH(CLASSNAME)
Definition: elst.h:803
#define CLISTIZEH(CLASSNAME)
Definition: clst.h:705
#define ELIST2IZEH(CLASSNAME)
Definition: elst2.h:822
int value
const double y
double textord_tabvector_vertical_gap_fraction
Definition: tabvector.cpp:57
double_VAR_H(classify_min_slope)
@ TA_COUNT
Definition: tabvector.h:48
@ TA_RIGHT_ALIGNED
Definition: tabvector.h:45
@ TA_RIGHT_RAGGED
Definition: tabvector.h:46
@ TA_LEFT_ALIGNED
Definition: tabvector.h:42
@ TA_SEPARATOR
Definition: tabvector.h:47
@ TA_LEFT_RAGGED
Definition: tabvector.h:43
@ TA_CENTER_JUSTIFIED
Definition: tabvector.h:44
double textord_tabvector_vertical_box_ratio
Definition: tabvector.cpp:60
integer coordinate
Definition: points.h:36
void set_x(TDimension xin)
rewrite function
Definition: points.h:67
TDimension y() const
access_function
Definition: points.h:62
void set_y(TDimension yin)
rewrite function
Definition: points.h:71
TDimension x() const
access function
Definition: points.h:58
int XAtY(int y) const
Definition: tabvector.h:181
void set_bottom_constraints(TabConstraint_LIST *constraints)
Definition: tabvector.h:159
static int SortKey(const ICOORD &vertical, int x, int y)
Definition: tabvector.h:274
const ICOORD & endpt() const
Definition: tabvector.h:141
void Rotate(const FCOORD &rotation)
Definition: tabvector.cpp:274
void set_startpt(const ICOORD &start)
Definition: tabvector.h:165
void AddPartner(TabVector *partner)
Definition: tabvector.cpp:488
bool IsSeparator() const
Definition: tabvector.h:213
void set_endpt(const ICOORD &end)
Definition: tabvector.h:168
static void MergeSimilarTabVectors(const ICOORD &vertical, TabVector_LIST *vectors, BlobGrid *grid)
Definition: tabvector.cpp:352
int ExtendedOverlap(int top_y, int bottom_y) const
Definition: tabvector.h:200
bool IsCenterTab() const
Definition: tabvector.h:217
int extended_ymin() const
Definition: tabvector.h:147
void set_intersects_other_lines(bool value)
Definition: tabvector.h:174
bool IsAPartner(const TabVector *other)
Definition: tabvector.cpp:503
int sort_key() const
Definition: tabvector.h:150
bool intersects_other_lines() const
Definition: tabvector.h:171
static TabVector * FitVector(TabAlignment alignment, ICOORD vertical, int extended_start_y, int extended_end_y, BLOBNBOX_CLIST *good_points, int *vertical_x, int *vertical_y)
Definition: tabvector.cpp:176
TabVector_CLIST * partners()
Definition: tabvector.h:162
bool IsRightTab() const
Definition: tabvector.h:209
TabVector * VerticalTextlinePartner()
Definition: tabvector.cpp:883
static int XAtY(const ICOORD &vertical, int sort_key, int y)
Definition: tabvector.h:280
void Evaluate(const ICOORD &vertical, TabFind *finder)
Definition: tabvector.cpp:581
int extended_ymax() const
Definition: tabvector.h:144
void SetupPartnerConstraints()
Definition: tabvector.cpp:295
void SetYEnd(int end_y)
Definition: tabvector.cpp:268
int mean_width() const
Definition: tabvector.h:153
void set_top_constraints(TabConstraint_LIST *constraints)
Definition: tabvector.h:156
bool Fit(ICOORD vertical, bool force_parallel)
Definition: tabvector.cpp:783
bool IsRagged() const
Definition: tabvector.h:221
void SetYStart(int start_y)
Definition: tabvector.cpp:263
bool IsLeftTab() const
Definition: tabvector.h:205
void Print(const char *prefix)
Definition: tabvector.cpp:518
void FitAndEvaluateIfNeeded(const ICOORD &vertical, TabFind *finder)
Definition: tabvector.cpp:566
const ICOORD & startpt() const
Definition: tabvector.h:138
void Display(ScrollView *tab_win)
Definition: tabvector.cpp:540
int VOverlap(const TabVector &other) const
Definition: tabvector.h:191
TabVector * ShallowCopy() const
Definition: tabvector.cpp:225
void MergeWith(const ICOORD &vertical, TabVector *other)
Definition: tabvector.cpp:454
bool IsLeftOf(const TabVector &other) const
Definition: tabvector.h:227
int VOverlap(int top_y, int bottom_y) const
Definition: tabvector.h:195
static int SortVectorsByKey(const void *v1, const void *v2)
Definition: tabvector.h:289
void Debug(const char *prefix)
Definition: tabvector.cpp:527
TabVector * GetSinglePartner()
Definition: tabvector.cpp:872
void ExtendToBox(BLOBNBOX *blob)
Definition: tabvector.cpp:238
bool SimilarTo(const ICOORD &vertical, const TabVector &other, BlobGrid *grid) const
Definition: tabvector.cpp:384